thi prototype is a test for later projects to see how certain scripts work and if they work with other different scripts.


Scripts include:

Player health so the player can actually die. 


Ai enemy movement that allows for a center point and range so the enemy is slightly predictable and is actually available.


Player movement is important unless you're a statue for what ever reason you would want that. 


NavMesh for the Ai script and the enemy's as they won't move without it 

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