Demo build
thi prototype is a test for later projects to see how certain scripts work and if they work with other different scripts.
Scripts include:
Player health so the player can actually die.
Ai enemy movement that allows for a center point and range so the enemy is slightly predictable and is actually available.
Player movement is important unless you're a statue for what ever reason you would want that.
NavMesh for the Ai script and the enemy's as they won't move without it
Status | Released |
Platforms | HTML5 |
Author | cancerousflower |
Made with | Unity |
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